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CASE STUDIES ABOUT US GET IN TOUCH

Widening the Reach of AMR Education amongst HCPs​

Gamified Web Application​

Challenge

Training of Antimicrobial Stewardship Programmes was slow and not scalable

Solution

Web based game of Humanity against Bacteria for a purpose driven learning

Outcomes

Onboarding of almost 10,000
HCPs
on the game in a short
time of 3 months

Clear measurability of message reach through digital user analytics

Better retention of knowledge
and applicability on field due to
goal-oriented activity

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